[Creativity]
is like driving a car at night.
You never see further than your
headlights,
but you can make the whole trip
that way.
E. L. Doctorow
[1]
Introduction
Whatever else they
seek, most artists, scientists,
and humanities scholars share
a common goal: the moment of
discovery or insight, the flash
of recognition that two (or more)
seemingly independent systems
actually share some common features
or organizing principles. Such
moments open up possibilities
for new interpretations, better
predictions, and deeper understanding.
A classic example in science
was James Clerk Maxwell's famous
insight that electricity, magnetism
and light are not merely related,
but are expressions or properties
of a single force. In the arts,
Arthur Miller's play The Crucible
offers a nice illustration. Written
in 1953, and set amidst the 17th
century Salem witch trials, the
play poignantly mirrored the
deepening madness of the McCarthy
communist witch hunt of 1950s
America, and the reader is aware
of (at least) two instances of
persecution that are driven by
fear, sanctioned by fundamentalist
ideology, and allowed to continue
because of a failure to doubt
on the part of those in authority.
In literature, such
comparisons, illustrations, or
relationships are usually referred
to as metaphors or analogies,
while in science and mathematics
a correspondence between apparently
disparate phenomena is called
an isomorphism. Recognizing
and comparing isomorphic structures
are the meat and drink of scientific
enquiry and literary criticism
alike, but it remains unclear
as to whether or not the generation
of novel structures—either in
evolutionary terms or in what
we intuitively regard as "real"
human creativity—are necessarily
"creative" or isomorphic.
Nature, it might
be argued, is generative, not
creative. True creativity surely
requires more than just production;
it also requires imagination,
as well as the desire for (and
recognition of) novelty. Above
all, it depends upon the
ability to recognize quality.
Synthetic agents, if we are to
call them creative, must also
meet these criteria. Harold Cohen's
"cybernetic artist"
Aaron,
for example, is generative, and
skillful, but it is not very
imaginative—the constraints
on what it may produce
are very tight. Nor can we say
there is any desire in the system.
Curiously though, Aaron does
seem to have a rudimentary sense
of quality, albeit in a very
narrow domain. It seems entirely
possible that a synthetic agent
could be every bit as creative
as a human, but this has not
yet been achieved.
Definitions
Isomorphism
The word isomorphism comes from the Greek
iso - meaning same, and morphos - meaning
shape. Most commonly used in mathematics, the term
refers to a correspondence or relationship between two (or
more) discrete patterns. To say that A and B are isomorphic
is to say that there are elements or features of A that
map onto B, even though A and B may appear quite different
in many respects. In his seminal work Godel, Escher,
Bach, Douglas Hofstadter closely examines isomorphic
relationships—what he calls "information-preserving transformations"—and
says:
The word "isomorphism" applies when two complex
structures can be mapped onto each other, in such a way
that to each part of one structure there is a corresponding
part in the other structure, where "corresponding" means
that the two parts play similar roles in their respective
structures. (Hofstadter 1979, p 49)
To take an example from nature, the skeletons
of bats and badgers look quite dissimilar (and have very
different sizes, shapes, and in some respects functions),
but they are nevertheless isomorphic because every bone
in one skeleton has a direct evolutionary analogue in the
other.
The psychologist
and literary scholar Julian Jaynes
(1976, 1986) claimed that linguistic
metaphor is similarly isomorphic.
He strongly argued that language
is in essence metaphorical
(a theme George
Lakoff and Mark Johnson [1999]
also explore), and that this
feature of language is essential
for what we regard as human creativity.
His ideas mesh closely with those
of other writers I shall draw
on, such as Margaret Boden, Jacob
Bronowski and Douglas Hofstadter.
Evolution
The word evolution
comes from the Latin verb evolvere
(to unroll), and simply means
gradual change, although
"change in the direction of perfection"
is usually (and mistakenly) implied
or inferred. In the Darwinian
sense, large numbers of tiny
heritable alterations accumulate
over extended periods of time—typically
measured in millions of years—during
which novel features slowly emerge,
some of which are honed by natural
selection into precise, efficient
adaptations. Such adaptations—which
are products of the "Darwinian
Algorithm" (Dennett 1995, p48)—either
persist in a lineage due to the
survival or reproductive advantages
they confer, or, more commonly,
die out because of adverse pressures
such as loss of habitat, or better
competition.
But many evolved
features are not physical or
structural in the same way that
mountains, feathers and enzymes
are. Various behaviours
clearly have a genetic basis
too (i.e. they are instinctual),
and are often highly specific
and confined within species.
These are instances of what Richard
Dawkins calls the extended
phenotype, (Dawkins 1982)
and following Geoffrey Miller
(2000) and others I support the
view that much human inventiveness
and creativity also falls into
this category—which suggests
that the role of sexual selection—Darwin's
"other" theory—has also been
central in driving much of the
behavioural complexity of the
animal kingdom, including the
phenomenon of aesthetics.
Creativity
Although we casually
use the term "Creativity"
in a variety of senses, strictly
speaking it is an activity confined
to deities (as Plato argued).
And while it may be possible
to arbitrarily call things into
existence in the realm of magic
and the supernatural, to "make
something out of nothing" here
on Earth violates our most basic
principles of physics and philosophy.
But leaving aside mythical accounts
of natural history, there is
still plenty of opportunity to
explore, discover, devise, imagine
and invent—even for mortals like
us. The instinctive business
of generating interesting, useful,
moving and beautiful novelty
seems to be a central component
of human nature, and culture.
Margaret Boden describes
creativity generally as "the
ability to come up with ideas
or artefacts that are new, surprising
and valuable." (Boden 1990, p1)
She is particularly concerned
with conceptual creativity,
both human and machine (and whether
such a thing as "machine creativity"
is possible), but we can see
that products and artefacts such
as bones, shells, milk and nests
have also come into being as
a result of a creative mechanism
(albeit the unconscious one of
evolution), and this applies
to countless processes
and behaviours too, such
as metamorphosis, swarming, courtship,
songs, prayers, poetry and even
the scientific method. And thanks
to the exponential development
of technological evolution
over the last fifty-thousand
years or so (Kurzweil 1999, p14;
Mithen 2002; see also here),
human ingenuity has reached
a remarkable level of subtlety
and sophistication. As a result,
we often seek to distinguish
ourselves from the rest of nature
by this single criterion. I think
this is a mistake; our abilities
spring from the same ground as
those of other creatures. As
I put it elsewhere
with respect to the equally slippery
concept of "intelligence":
.the astonishing feats routinely performed
by insects, birds, and other animals with modest brain mass
are often discounted on the grounds that "real" intelligence
involves language, technology, explicit reasoning and so
on—in other words what humans do. Specialized or "modular"
intelligence, such as the ability to accurately navigate
across miles of desert or ocean, or the capacity for indoor
horticulture, somehow isn't quite the real thing.[2]
To be sure, humans have gained knowledge, skills
and powers that no other Earthly creatures have ever possessed,
but we shouldn't let our "speciesism"[3]
prevent us from appreciating the creative richness that
has accumulated in nature over the eons, much less the opportunities
for understanding this surely affords us. Such egoism, as
George Eliot strenuously reminded us, is the source of most
of our unhappiness.[4]
Discussion
Nature
& Creativity
Man
masters nature not by force but
by understanding.
This is why science has succeeded
where magic failed:
because it has looked for no
spell to cast over nature.
Jacob Bronowski
[5]
As I write, there is renewed
speculation that life may exist
on Mars. Methane has been detected
in the Martian atmosphere and
it is possible that it has a
biological origin.[6]
Not that H.G. Wells' War of
the Worlds is in danger of
becoming a reality; merely that
Martian microbes, if they prove
to be the source of the methane,
are going about the remarkable
business of their everyday life
miles beneath the Martian surface.
I mention this not
only because creativity in any
meaningful sense seems to be
dependent on (or at least a consequence
of) life (including so-called
Artificial Life), but also because,
as Richard Dawkins suggests,
if there is replicating life
elsewhere in the cosmos, it will
almost certainly be subject to
the same principle of Natural
Selection as life on Earth. (Dawkins
2003, p79) Moreover, the discovery
of life on Mars would give us
an opportunity to learn much
about the environmental pressures
that constrain evolutionary novelty
and adaptability, and would strongly
suggest that life (albeit simple
life) is a relatively common
feature of the cosmos—making
the search for extra-terrestrial
intelligence more urgent than
it already is. Even more tantalizingly,
it may be that we are all Martians!
The cosmologist Paul Davies (1998)
has persuasively argued that
life was more likely to have
originated on Mars than Earth
four billion years ago; Mars
was much more equable at the
time. Davies has shown that Martian
microbes could easily have been
carried to Earth within rocks
ejected off the Martian surface
by asteroid impacts. Should his
hypothesis turn out to be true,
H.G. Wells' famous story would
have a new and bitter irony.
It would also be a nice example
of a an imaginative idea leading
to a scientific discovery. Creativity,
lest we forget, isn't the preserve
of the arts.
However life started
on Earth, it had already established
a firm foothold here more than
three and a half billion years
ago (e.g. Schopf 1993). And as
the first microbes proliferated,
filling the Archean oceans in
such numbers that they started
to deplete their resources, tiny
differences in phenotype started
to play a role in differential
survival as some lineages were
better able to cope with the
changing environment than others.
Specialization and diversification
began to appear—what we variously
call "adaptation", "evolution",
or "the generation of advantageous
novelty"—while the least successful,
least adaptive lineages continually
died out. This powerful but incredibly
slow process is what Darwin famously
called "descent with modification",
and it crawled along for more
than two billion years until
it was given a couple of enormous
boosts. [7] The first was the radical
development of sexual reproduction
around a billion years ago. This
evolutionary catapult not only
accelerated genetic diversity,
it also led to the introduction
of "the individual"—because as
well as being genetically distinct
from their parents, sexual organisms
are also mortal—with sex comes
pre-programmed death. The second
boost was the genetic revolution
that led to the so-called Cambrian
Explosion about five hundred
and fifty million years ago,
during which bones, teeth, and
other hard phenotypic structures
first started to appear, along
with a variety of new and complex
body-plans. But even at this
'breakneck' speed (which continues
today—biologically), a hundred
thousand years is barely measurable
in the fossil record—a mere blink
of the geological eye—and in
any case the rate of biological
change is almost imperceptible
compared with the speed of technological
and cultural evolution.
The creativity displayed
by nature in generating the sheer
variety of life on Earth may
have been slow and haphazard,
not to mention utterly unconscious,
but it is also breathtaking in
scope and scale, and according
to many it is genuinely
creative (e.g., Perkins
1994, p120; and Carruthers
2002). They argue that if
we accept that the evolution
of say, music or technology are
the consequences of various creative
acts (performed by humans), then
nature must be accorded the same
accolade, for not only is human
creativity continuous with the
rest of nature, it is also isomorphic
with respect to "natural" creativity.
In both cases an existing plan
is modified and tested; if the
test works out, the plan is adopted
(and becomes popular for a while);
if not, the plan is scrapped
(death). And in both cases novel
features are invariably superseded,
sooner or later, by new designs.
The differences are primarily
those of speed and the fact that
we prefer to attribute creativity
to a conscious entity.
Human creativity
does have some distinct features
however—features which
to my mind uniquely distinguish
our kind: we have the indubitable
advantage of being able to imagine
desirable (or undesirable)
futures—something natural
selection obviously cannot do.
This means effort can be directed
towards a particular end (and
crucially, an end which may seem
to conflict with other, "natural"
desires); pitfalls can sometimes
be avoided by the use of reason;
and imagination allows successful
and directed innovation much
more often than mindless DNA
can manage. All of which means
culture evolves much, much
faster than nature.
Isomorphism
& Metaphor
Poetry has become the higher algebra
of metaphors.
José Ortega y Gasset [8]
David Perkins (1994) suggests that all creative
systems—human, Darwinian or otherwise—are faced with essentially
the same problem: how to locate the best solution/new idea
in the available search space. To elucidate this problem
he offers the metaphor of searching through "Klondike space."
As he puts it:
Imagine that you are searching for gold in
the Klondike. You look from this stream bed to that, in
this deposit of gravel and the next. You are guided by a
fundamental principle: gold is where you find it. (1994,
p121)
He chose his analogy carefully.
New ideas that are good,
and solutions that work,
are typically unpredictable and
rare within a problem space.
We will return to his image after
a short detour into linguistic
metaphor.
In linguistic or literary terms, isomorphic
relationships are usually described as metaphors
or analogies, and at the most general level are often
known as fables, myths, legends, parables, allegories and
so on. In finer detail we recognize terms such as simile,
metonymy, tralation, allusion, and synecdoche,
amongst others, but for the sake of simplicity I will refer
to this whole class of devices as metaphor.
Natural language is saturated
with metaphor ("saturated" being
an example). Scarcely a sentence
can pass (in English at least)
without some kind of analogous
reference, and many metaphorical
terms have become so familiar
that we cease to regard them
as figurative at all (the 'head'
of a company; to 'put your finger
on' something; to 'see' a solution;
time 'flies' etc, etc). The psychologist
and literary scholar Julian Jaynes
went further, saying:
The most fascinating property of language
is its capacity to make metaphors. But what an understatement!
For metaphor is not a mere extra trick of language, as it
is so often slighted in the old schoolbooks on composition;
it is the very constitutive ground of language. (Jaynes
1976)
Whether we speak or write then, we can't help
but do so figuratively. "Analogical thinking"—to use Margaret
Boden's term (Boden 1996, p79)—abounds, and is reflected
in many of the words we utter.
What makes metaphor
work, according to Jaynes, is
that in each case one familiar
idea (or set of ideas) is used
to describe, limn, or add meaning
to a new, target idea. Following
the arithmetic convention of
the multiplicand and multiplier,
he similarly divides a metaphor
into two parts, "the thing to
be described," which he calls
the metaphrand, and "the
thing or relation used to elucidate
it," which he calls the metaphier,
saying: "a metaphor is always
a known metaphier operating on
a less known metaphrand." (Jaynes
1976)
Accordingly, when we say that language is "saturated"
with metaphor, we think of something immersed in,
or completely infused with, its surrounding medium.
Saturated is in this case a known metaphier that
is employed (employed!) to give meaning to the metaphrand
(the connection between metaphor and language).
In her discussion of "analogical thinking" Margaret
Boden (1996) shows that metaphors can be used and valued
very differently according to the domain in which they are
applied. Science, she argues, prefers metaphors (with metaphiers)
that come from related and well-understood areas, and which
most closely map on to the descriptive task at hand. But
in literature—and especially in poetry—the best metaphors
are often those that are the most unexpected and
distant from the thing being described, but which
still convey a strong and partisan sense of the relationship.
She cites Shakespeare; Macbeth has "murdered sleep."
Sleep that knits up the ravelled sleeve of
care,
The death of each day's life, sore labour's bath,
Balm of hurt minds, great nature's second course,
Chief nourisher in life's feast
(Macbeth II.ii)
She goes on to explain
that although there is quite
some distance between the metaphiers
(the ideas that do the explaining—in
this case knitting, death, bath,
balm, etc) and the metaphrand
(the idea that is being explained—sleep),
the description is particularly
effective not only because we
are familiar with all these seemingly
disparate and unconnected things—knitting,
baths, nourishment and so on—but
also because Shakespeare pulls
them all together with his customary
elegance to emphasize an "underlying
unity of theme"—in this case
the "alleviation of previous
troubles." [9] (Boden 1996,
p99) Maxwell's insight and Miller's
play, both mentioned earlier,
also conform to this pattern.
Wherever we look, patterns in
nature (including human nature)
and patterns in language seem
to be deeply isomorphic.
Returning to Perkins's
"Klondike space" metaphor, it
is strikingly similar to what
evolutionary biologists call
a fitness landscape. Perkins
admits as much (Perkins 1994,
p 125), but the resemblance goes
further, for not only is his
metaphier of the Klondike germane
to the metaphrand of "locating
valuable novelty within a domain"
(in both the physical and imaginative
realms — by comparing creativity
to the search for gold), but
it also reveals an underlying
theme—that value, rarity and
unpredictability are the bedfellows
of creativity. A choice metaphor
can be as hard to find as a gold
nugget, and as unpredictable
as an adaptive mutation.
Sexual
Selection & Creativity
Automatic
processes themselves are often
creations of great brilliance.
Daniel Dennett
[10]
Continuing the search-for-gold metaphor, Geoffrey Miller
(2000, 2000a, 2001) shows how nature taps seams of reproductive
value in the form of sexual selection.[11]
Using yet another
metaphor—economics—Miller
points out that while genetic
investment in offspring is usually
50-50 between males and females,[12] the overwhelming
majority of total parental
investment—of making eggs,
growing young, rearing them and
so on—is almost always borne
by females. The consequences
of mating are therefore potentially
much more expensive for females
than males, which explains why
females are generally much more
particular than males about who
they copulate with.
In many species,
if a male is going to copulate
with a female he must possess
the right plumage, dance the
right dance, sing the right song,
or in some other way communicate
the appropriate signal. Failure
to do so is simply a bar to reproductive
success. Among the many examples
of stunningly elaborate mating
rituals and courtship displays
is the case of the Peacock's
tail. On the face of it, this
ludicrous handicap looks like
a refutation of Darwinism (because
natural selection is not supposed
to evolve things that are detrimental
to a lineage's survival), and
Darwin himself was famously worried
by this (Ref),
although he also had the explanation
at hand—sexual selection.
One school of thought
has it that peacocks are exploiting
peahens' "sensory biases" (Miller
2000, p142) whereby females in
season, by virtue of their neurology,
find themselves sexually aroused
by certain features of the male's
plumage. Males who have more
of these features thus win more
mating opportunities than their
less well endowed contemporaries.
Other versions of the theory
suggest that males are demonstrating
their overall fitness
by simply managing to survive
despite the danger and handicap
such plumage must incur.
How is this relevant
to creativity? Miller persuasively
argues that brains (at least
big ones like ours) also act
as fitness indicators—they are
expensive and ornamental (in
terms of the behavious they generate),
and are excellent fitness indicators
because genetic faults tend to
show up readily. They can also
act as stimulators of sensory
biases by generating wit, charm,
intelligence and so on—and of
course creativity. We all prefer
imaginative, creative partners
to dullards.
Conclusion
In his Silliman Memorial Lectures given at Yale
in 1967, Jacob Bronowski said:
Evolution is built up by the perpetuation
of errors. . . . This is central to all inductive acts and
all acts of imagination. We ask ourselves, "Why does one
chess player play better than another?" The answer is not
that the one who plays better makes fewer mistakes, because
in a fundamental way the one who plays better makes more
mistakes . . . he sees more ridiculous alternatives . .
. [he] does not conform to the way . . . a machine would
play the game. (Bronowski 1978, p112)
Creativity—whether
in nature, humans or machines—is
a contingent, unpredictable thing,
quite different from guessing
or calculation. Spotting solutions,
discovering melodies, finding
gold; all often require a random
element, a bit of noise, a serendipitous
mistake. In the fields of genetics,
business and art, this is well
known; but in philosophy and
science we're unfortunately still
trying to "Conquer all mysteries
by rule and line" as Keats
lamented. Perhaps we need to
lighten up a bit and look a little
wider.
RSP 2004
For more on
computers and creativity see
here
and here.
Notes
[1]
Interview in Writers at Work (ed. George Plimpton)
1988
[3]
To use Richard Dawkins's term - (Dawkins 2003, p21)
[4]
E.g. "There is a sort of jealousy which needs very little
fire; it is hardly a passion, but a blight bred in the
cloudy, damp despondency of uneasy egoism." George Eliot,
(1871), Middlemarch, bk. 2, ch. 21
[5]
"The Creative Mind" lecture, delivered 26 Feb. 1953,
at the Massachusetts Institute of Technology (published
in Science and Human Values, sct. 4, 1961)
[7]
Other key developments were the evolution of eukaryotes
some 1.5 billion years ago, and the appearance of multi-cellular
organisms around 700 million years ago.
[8]José Ortega y Gasset, (1925), The Dehumanization of
Art
[9]
The theme of restoration and maintainance
seems equally valid.
[10]
Dennett (1995) p 167
[11]
I sketch here merely a strand of Darwin's "other" and
equally important theory, and I recommend Miller's 2000
book The Mating Mind for a complete and highly
readable account.
[12]
But by no means always - many insects,
for instance, have different genetic ratios.
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